#pragma once

#include <string>
#include <fstream>

#include <KRT.h>

class SceneLoader {
public:
	SceneLoader(const std::string& filepath) {
		infs.open(filepath);
	}

	void operator>>(krt::Scene& scene);

	void close() {
		infs.close();
	}

private:
	std::ifstream infs;

};
